Sequence/DbContext.cs
2023-04-06 23:24:32 -04:00

36 lines
1.1 KiB
C#

using Microsoft.AspNetCore.Identity;
using Microsoft.AspNetCore.Identity.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore;
using Sequence.Entities;
public class DbContext : IdentityDbContext<User, IdentityRole<Guid>, Guid>
{
public DbContext(DbContextOptions<DbContext> options) : base(options) { }
protected override void OnModelCreating(ModelBuilder modelBuilder)
{
base.OnModelCreating(modelBuilder);
//return;
// generate two source decks
var deck1 = CardUtility.GenerateCards();
var deck2 = CardUtility.GenerateCards();
var cards = deck1.Concat(deck2);
modelBuilder.Entity<Card>().HasData(cards);
modelBuilder.Entity<Player>().HasData(players);
modelBuilder.Entity<Match>().HasData(match);
modelBuilder.Entity<DeckCard>().HasData(deck);
modelBuilder.Entity<HandCard>().HasData(handCards);
}
public DbSet<Card> Cards { get; set; }
public DbSet<PlayerCard> PlayerCards { get; set; }
public DbSet<Match> Matches { get; set; }
public DbSet<Player> Players { get; set; }
}