namespace Sequence.Entities; public class Match { public Guid Id { get; set; } public DateTime Created { get; set; } public Guid PlayerOneId { get; set; } public Player PlayerOne { get; set; } public Guid PlayerTwoId { get; set; } public Player PlayerTwo { get; set; } public Guid CurrentTurnPlayerId { get; set; } public ICollection Deck { get; set; } }