progress, building services
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@ -5,5 +5,5 @@ public class Player
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public Guid Id { get; set; }
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public User User { get; set; }
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public Hand Hand { get; set; }
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public ICollection<LayoutCard> PlayedCards { get; set; }
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public ICollection<PlayerCard> PlayerCards { get; set; }
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}
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@ -1,6 +1,6 @@
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namespace Sequence.Entities;
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public class LayoutCard
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public class PlayerCard
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{
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public Guid Id { get; set; }
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public Card Card { get; set; }
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